• Halo 4 Pc Game Download Full Version

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    Quote:Urgh, so much opinion being presented as fact in this thread. Firstly, there's a rumour with at least some kind of official backing that.

    Secondly, PC gaming is very much alive: Minecraft (and heaps of other indie games), Portal, Team Fortress, Crysis, WoW are all successful PC games - plus lets remember that other publishers are still releasing games out on PC, so obviously it's still a format that's worth investing in (Call of Duty, Mass Effect, Battlefield, Assassin's Creed - big games like these are all out on PC). You're all also ignoring that Microsoft has been making a slight push on PC gaming recently. A Flight Simulator was recently released for free, and Fable 3 (a game from a series I would argue is less popular than Halo is) got a PC port. I'd say that there's probably not a huge emphasis on trying to sell Xbox 360 consoles at the moment, this late in to this console generation. The focus for the PS3 & Xbox 360 at the moment is absolutely on software sales.

    Microsoft doesn't need to try and get people to buy an Xbox 360 because everyone who's interested in one probably already has one. I'm not saying that Halo 4 on PC definitely won't happen, but the accusations that it's not a profitable platform to develop for are utterly false - and in a world where Apple is gaining considerable traction in the Operating System market, we have to remember that MS has to give us a reason to buy a Windows 8 PC before it's too late.Now, this is one of the best posts I've seen so far, and to be honest, most of the 'If Microsoft doesn't sell Halo on the Console, it's going to lose Xbox Sells' reasons are nothing but BS. PC gaming is not dead, as Pokeh as pointed out, there are a large number of games still being developed and released on the PC, even with the amount of piracy, if you guys really think PC gaming is dead, then you people are really ignorant and need to get out from under your rocks. Quote:Frankie said Halo 4 is confirmed for 360. Plus piracy.What people don't understand is that piracy is not exclusive to PC, and we're not all pirating scumbags like most game devs like to think we are.cough.UBISOFT.cough., it can happen on the 360 too, and its not even hard/expensive. While I would LOVE Halo to be on the PC (I just prefer the way the PC controls and feels when compared to a console) it is unlikely that it will happen. If it did however, it would have to be on different MM servers, because the advantage a PC gamer will have over a console gamer would be monumental and seriously unfair.

    Game

    I cant be bothered to go through the reasons of why porting it to the PC would be beneficial for a third time, but if it did come to PC, it would sell, and it would make a profit. Quote:I know 343 has a big contract with Microsoft, but for the best part PC gamers would enjoy Halo 4! It would increase sales by a far! Operateing on consoles was fun, but when you play on the PC it it a much cleaner experience! I believe many would buy the game if it was for PC.

    I doubt anyone important will respond to this, but if Halo was expanded to other platforms, it would become even more popular. And with 343 being a new company, it would increase sales. If anyone cares, please respond!

    We have never expected Halo on the PC. But Halo 4 is new.

    Halo: Combat Evolved was a major hit on the PC version, just imagine what Halo 4 can be! Its all on you Microsoft ( And 343 ) But for the best, expanding to the PC will open good doors. Please guys!You realize that PC is Microsoft right? Quote:Urgh, so much opinion being presented as fact in this thread.

    Firstly, there's a rumour with at least some kind of official backing that. Secondly, PC gaming is very much alive: Minecraft (and heaps of other indie games), Portal, Team Fortress, Crysis, WoW are all successful PC games - plus lets remember that other publishers are still releasing games out on PC, so obviously it's still a format that's worth investing in (Call of Duty, Mass Effect, Battlefield, Assassin's Creed - big games like these are all out on PC). You're all also ignoring that Microsoft has been making a slight push on PC gaming recently.

    A Flight Simulator was recently released for free, and Fable 3 (a game from a series I would argue is less popular than Halo is) got a PC port. I'd say that there's probably not a huge emphasis on trying to sell Xbox 360 consoles at the moment, this late in to this console generation. The focus for the PS3 & Xbox 360 at the moment is absolutely on software sales. Microsoft doesn't need to try and get people to buy an Xbox 360 because everyone who's interested in one probably already has one. I'm not saying that Halo 4 on PC definitely won't happen, but the accusations that it's not a profitable platform to develop for are utterly false - and in a world where Apple is gaining considerable traction in the Operating System market, we have to remember that MS has to give us a reason to buy a Windows 8 PC before it's too late.Now, this is one of the best posts I've seen so far, and to be honest, most of the 'If Microsoft doesn't sell Halo on the Console, it's going to lose Xbox Sells' reasons are nothing but BS. PC gaming is not dead, as Pokeh as pointed out, there are a large number of games still being developed and released on the PC, even with the amount of piracy, if you guys really think PC gaming is dead, then you people are really ignorant and need to get out from under your rocks.PC gaming is not dead, but PC selling 10 times less that Xbox is a fact. High piracy rates are also a fact.

    Yes, xbox has piracy too. It doesn't look good for PC. Personally I'd like to be playing on PC again, enjoying many user-made mods, free (as in freedom) networking and all the other stuff. But DRM, all kinds of restrictions, being required to register at 773 sites etc etc. Thanks but no, thanks.

    Yes developers are indeed interested in PC, otherwise they wouldn't even bother making these protections and would just quit making games on PC. But come on, PC has lost EPIC, is now losing id and Blizzard is considering games on consoles.

    I hear 'Minecraft' whenever I we talk piracy on PC. It's a beautifull indie game, not an AAA title. Halo is one of the most important exclusives of the Xbox.

    And right now, Halo 4 is supposed to become the reason for us to look forward to Halo 5 and buy the next xbox to be able to play it. Also, the speculation Pokeh posted here is absolutely ridiculous. The 'System requirements forthcoming' is only about xbox live. Take any of your X360 title and it says 'Xbox LIVE system requirements:' right there. Quote:But DRM, all kinds of restrictions, being required to register at 773 sites etc etc. Thanks but no, thanks. Yes developers are indeed interested in PC, otherwise they wouldn't even bother making these protections and would just quit making games on PC.

    But come on, PC has lost EPIC, is now losing id and Blizzard is considering games on consoles. I hear 'Minecraft' whenever I we talk piracy on PC. It's a beautifull indie game, not an AAA title.DRM is getting toned down a lot in PC games now - Ubisoft are really the only bad ones now, and even then they're toning it down a bit.

    These days the average PC games 'DRM' is requiring a Steam account, and who's saying that Halo 4 on PC would have restrictive DRM? Fable 3, a recent-ish Microsoft published PC game didn't. Quote:Also, the speculation Pokeh posted here is absolutely ridiculous. The 'System requirements forthcoming' is only about xbox live. Take any of your X360 title and it says 'Xbox LIVE system requirements:' right there. I would say that 'ridiculous' is quite hyperbolic there. 'System requirements' is a very commonly used phrase when referring to the hardware that a PC game needs to run on.

    Of course, I'm personally quite doubtful that a PC port will happen, but I'd very much like to see it become reality. Quote:come on op you have an xbox why get rage from 80% of the halo comunity? WTFJust because someone has a Xbox LIVE account, doesn't mean that person has a Xbox. Also, 80% of the community isn't raging over this. Hell, not even 80% of the community here on the forums is raging over this. Most of Halo's community doesn't even have an account on these forums, many don't even own an Xbox, and most don't even own Xbox Account.

    A good portion of the Halo Community are both PC and Xbox gamers. I certainly hope it comes out for PC. The H3 campaign has always been the same for me no matter how hard I try to manipulate it. For H3, I did all these but it's still not satisfying: This stuff was not convenient.

    It took me hours and hours of reverting and starting over from a base game save. I had to sit at the screen, dying from boredom as I had to push AI from here to there and do everything.

    Whereas works for me. I don't have to be at the screen all the time. I can just leave the mouse on one spot and I can use that time to visit websites or watch tv or whatever. If H4 comes to PC and there are problems I have with H4 (i.e. Small ally numbers, kill stealing invincible allies that kill everything in sight, allies running to their deaths, allies driving off with my vehicles), I won't have to take up complaints here because there will probably be a dedicated modding fan base, especially if it's like Halo PC/Custom Edition.

    The campaign will be free to adjust and amend thanks to the provided tools from a dedicated community. That will end my constant complaining on this forum because I'm sick and tired of having to adjust to games. It didn't work out well in H3 and it especially didn't work out in Reach with my LNoS beach setups. PC gives power to the player (not just modding. Look at the settings. They're superior to console settings) and that is why I admire PC games.

    Hell, it's because of Halo PC and Halo demo for PC that I even met Halo. If I have to decide between CMT Spv 3 and CEA, it'll always be CMT Spv 3, because it actually made changes while maintaining the core gameplay and providing game changing easter eggs and innovative settings. In CE and H2, I have accessibility since they're on PC (even though H2 Vista sucks imho). There are people who know how things really work. There are dev trainers that help me with testing. There are ways to fix problems and to change the experience drastically (not even skulls can do that). Becomes far more entertaining if I mod the AI to make them behave differently.

    Halo

    Grunts that don't panic and Elites that don't have anything unique is quite uninteresting. A simple swap and melee radius adjustment makes the Heretic Elites more formidable, even on Easy. Damage boosts to weapons nullifies Mythic skull, which I had to turn on to get full Heretic numbers. Forget it, Halo is not coming to Pc for a multitude of reasons.

    PC-version of games sell less then console versions, especially FPS games. Halo is by far the biggest exclusive Ms got for 360, why give it up? Support and patching is more expensive on PC, so is developing due to all different hardware and software related issues.

    Piracy is bigger, much bigger on Pc and so is modding which affects map pack sales. DMR is not cheap, but 'necessary' to most devs. Unless you buy games from CD project (The Witcher 1/2) or gog.com you'll get a DMR; Steam, Origins, Ubisoft 'stuff', Batlenet. Different names. The sales of the two previous Halo games on Pc were low, and the popularity of the games even lower. Compared to Battlefield or CoD at the same time, they were pathetic. MS makes more money from xbox gamers then Pc gamers.

    Despite what you may think, MS makes very little money form Pc gamers, most of their profit comes from Office (not OS) and the OS profit is mostly from companies, not persons. By having Halo as a xbox exclusive Ms knows they can attract Pc gamers to buy an xbox, not all but some, and that's enough. I could continue but I think most of you already knows this. AAA games, especially FPS games, that were PC exclusive (CoD, MoH, Battlefield) are moving away from PC to consoles, most of them are even made with consoles in mind, all above were, thanks to the massive sales and relatively cheap developing costs. Console exclusive games that are sold on PC, always make low profit, even games like Bioshock had bad sales on PC.

    MS needs Halo to be exclusive and strong, especially since they'll launch the 720 soon and need people to buy it, they need Halo. After all, PC gaming is Valves playground, not MS, Ms lost it many years ago.

    Quote:Forget it, Halo is not coming to Pc for a multitude of reasons. PC-version of games sell less then console versions, especially FPS games. Halo is by far the biggest exclusive Ms got for 360, why give it up?

    Support and patching is more expensive on PC, so is developing due to all different hardware and software related issues. Piracy is bigger, much bigger on Pc and so is modding which affects map pack sales. DMR is not cheap, but 'necessary' to most devs. Unless you buy games from CD project (The Witcher 1/2) or gog.com you'll get a DMR; Steam, Origins, Ubisoft 'stuff', Batlenet. Different names. The sales of the two previous Halo games on Pc were low, and the popularity of the games even lower. Compared to Battlefield or CoD at the same time, they were pathetic.

    MS makes more money from xbox gamers then Pc gamers. Despite what you may think, MS makes very little money form Pc gamers, most of their profit comes from Office (not OS) and the OS profit is mostly from companies, not persons. By having Halo as a xbox exclusive Ms knows they can attract Pc gamers to buy an xbox, not all but some, and that's enough. I could continue but I think most of you already knows this. AAA games, especially FPS games, that were PC exclusive (CoD, MoH, Battlefield) are moving away from PC to consoles, most of them are even made with consoles in mind, all above were, thanks to the massive sales and relatively cheap developing costs.

    Console exclusive games that are sold on PC, always make low profit, even games like Bioshock had bad sales on PC. MS needs Halo to be exclusive and strong, especially since they'll launch the 720 soon and need people to buy it, they need Halo.

    After all, PC gaming is Valves playground, not MS, Ms lost it many years ago.1.) True, but its not like they would SWITCH platforms, they would add one. 2.)Dont give it up, add to it. Money is all that matters to MS, why not make more of it? 3.)Most patching of different hardware is done at the hardware end-game glitches remain the same, and intel, nvida, and AMD all release patches that improve performance in specific games. 4.)You cant pirate multiplayer easily at all, not in the last 5 years. Besides, its not like it would LOSE sales-people on PC DO buy games, you know.

    Its DRM, bra. Either way, people need to realize it hasent stopped anyone yet. 6.)That was due to the fact that they were already released on other platforms, so the people that wanted it already it had mostly. 7.)Maybe MS needs to realize they dont make much PC gaming profit cause they dont do that much FOR the PC gaming market. Quote:I want to dispel these illusions your posting about piracy.

    I am intimately aware with how piracy works, and a game like Halo 4 is hoing to 99% multiplayer. YOU CAN'T PLAY MULTIPLAYER ON PIRATED COPIES. Also, its more complicated to pirate a PC game than it is to use a flashed Xbox to play them, as all it takes is a download and a harddrive for a console edition, as opposed to the steam, origin, or activation code cracks. So basically if Halo 4 were to come to PC there would be very little piracy, but it won't.

    Because Microsoft owns it, and Microsoft does not like to support anything it can't charge for. Xbox Live Gold is a ridiculous concept to a PC gamer because if you have the internet you should be able to access all aspects of the game. The only time a subscription fee for a game makes sense to us is when it allows us to use dedicated servers as opposed to peer to peer connections. Microsoft is using piracy as a scapegoat because they can't charge PC for multiplayer.Agreed, I've even seen pirated copies of Halo Wars. Also, if Halo 4 was to come to the PC, then it'd most like sport the PC version of Xbox LIVE, Windows LIVE, which is the same damn thing, and takes the same subscription as Xbox LIVE, the only difference is instead of Microsoft Points, we have to use real money.Actually, you just need gold to get your windows live account. I've played with many people who have silver membership on halo 2 Vista, but at the same time I've met them through Dedicated servers and not the Microsoft Halo 2 servers, so I wouldn't know, maybe it has something to do with it. Quote:1.) True, but its not like they would SWITCH platforms, they would add one.

    2.)Dont give it up, add to it. Money is all that matters to MS, why not make more of it? 3.)Most patching of different hardware is done at the hardware end-game glitches remain the same, and intel, nvida, and AMD all release patches that improve performance in specific games. 4.)You cant pirate multiplayer easily at all, not in the last 5 years.

    Besides, its not like it would LOSE sales-people on PC DO buy games, you know. Its DRM, bra. Either way, people need to realize it hasent stopped anyone yet. 6.)That was due to the fact that they were already released on other platforms, so the people that wanted it already it had mostly. 7.)Maybe MS needs to realize they dont make much PC gaming profit cause they dont do that much FOR the PC gaming market.1.) They would loose their biggest exclusive and the biggest reason to buy an xbox, the game series at least 10 million gamers buy each copy of.

    Sure, some might buy it for PC but many would choose other means, not to mention many would stop playing on xbox and get another consoles with 'good' exclusives or just stick to PC gaming like they used to pre Halo. 2.) Halo is only valuable as long as it's an exclusive (games sold, consoles sold, live gold sold, 3rd party games sold to said consol), if Ms really believed people would buy it on PC they'd released it long ago. FPS games are bigger on consoles then on PC these days, if you'd asked me in the 90s I'd never believe you ^^ 3.) One of the main reason most games are dev'ed for console is because there are only 2 (3?) different hardwares, and bug hunting is a lot easier. For PC it's far from, any PC exclusive is known to be bugged and I've never heard of a bug free Pc game, ever. Any game you'll find people who's got bugs, even years after release due to all different hardware and software on different PCs. 4.) You can, it's called 'local games'. You can even play old xbox 1 games over internet despite old live is dead.

    Anything is possible, especially on PC. But Halo is not even big on PC and it's got p2p multiplayer, no serious gamer would ever play it for long when they got TF2, CS, BF and other to choose from on PC. 5.).I blame urk:P What you say is true but the publishers (Ea, MS, Activision) still demand DRM on their games even if they only cause troubles, and are expensive. Consoles got no such DRM and hence no costs from it.

    6.) Oh, how come a PC game like Witcher 2 managed to sell really well on 360 despite a late release, everyone got a Pc but few got a console. Nah, like I said, Halo is a console shooter. It runs at 30 fps on small maps with p2p multiplayer and '1 gun to rule them all' gameplay (so far), and is slow. Compared to PC games like CS, UE or Quake it's slow and horrible, compared to Battlefield it's small and boring. Halo would never be successful on PC, there is no demand for it.

    7.) True to some extent, then Ms can judge sales numbers as well as anyone and see that games sold on Pc doesn't sell well compared to console version, but are heavily pirated (which MS hates). Ms has tried Age of series, they did Freelancer, MS flight games are well known, but none has made any sales records.

    Killing of 'Age of.' Series shows that MS doesn't believe in the PC market. A Ubisoft dev said that a game ported from console to PC got to sell 50 000 copies to break even, a port (not a dedicated Pc version) needs 50 000! Copies to break even, and much more to make a profit.

    I would love to see Age of Mythology 2/Empires IV, Freelancer 2 even if it was a PC and 360 game, but that won't happen it seems. MS knows steam rules Pc gaming and don't want any part of it since their own 'windows live' DRM failed. I as a Pc gamer see no place for Halo on PC, there is no market. To sell a game on Pc it got to be an MMO or similar (WoW, Diablo, KOTOR) or some fun and casual facebook thingy (farmville) or an RTS. FPS games are quite dead sadly:( And if one were to sell, all focus must be on good graphics, not gameplay, and Halo has far from good graphics compared to Pc games.

    It got bad multiplayer too, and not enough players, no destruction and few vehicles. It's way to limited to ever be successful on PC.

    Halo 4 Pc Game Download Full Version